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<title>Core</title>
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<h1 style="background-color:#FFFFFF;color:#0000FF">Core</h1>

<h3 style="background-color:#FFFFFF;color:#FF0000">Global Attributes</h3>
<table>
<tr><td>Handler</td></tr>
</table>
<h3 style="background-color:#FFFFFF;color:#FF0000">Classes</h3>
<table>
<tr>
<td><a style="color:#0000FF" href="#Const">Const</a></td>
<td>Handles MUD wide constants.</td>
</tr><tr>
<td><a style="color:#0000FF" href="#Handler">Handler</a></td>
<td>The class to handle all player input.</td>
</tr><tr>
<td><a style="color:#0000FF" href="#World">World</a></td>
<td>Handles all the World functions</td>
</tr>
</table>
<h3 style="background-color:#FFFFFF;color:#FF0000">Functions</h3>
<table>
<tr><td>None</td></tr>
</table>
<hr /><hr />
<a NAME="Const" ID="Const"></a>
<h2 style="background-color:#FFFFFF;color:#0000FF">Const</h2>
<p>
 Handles MUD wide constants.  You should only have to configure the
        variables in this section and not have to go searching. 
</p>
<h3 style="background-color:#FFFFFF;color:#FF0000">Derived from</h3>
object
<h3 style="background-color:#FFFFFF;color:#FF0000">Class Attributes</h3>
<table>
<tr><td>checking_pass</td></tr><tr><td>creating_name</td></tr><tr><td>creating_pass</td></tr><tr><td>logged_in</td></tr><tr><td>loggin_in</td></tr><tr><td>players</td></tr><tr><td>port</td></tr>
</table>
<h3 style="background-color:#FFFFFF;color:#FF0000">Methods</h3>
<table>
<tr><td>None</td></tr>
</table>

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<a NAME="Handler" ID="Handler"></a>
<h2 style="background-color:#FFFFFF;color:#0000FF">Handler</h2>
<p>
 The class to handle all player input. 
</p>
<h3 style="background-color:#FFFFFF;color:#FF0000">Derived from</h3>
object
<h3 style="background-color:#FFFFFF;color:#FF0000">Class Attributes</h3>
<table>
<tr><td>None</td></tr>
</table>
<h3 style="background-color:#FFFFFF;color:#FF0000">Methods</h3>
<table>
<tr>
<td><a style="color:#0000FF" href="#Handler.input_handler">input_handler</a></td>
<td></td>
</tr>
</table>
<a NAME="Handler.input_handler" ID="Handler.input_handler"></a>
<h3 style="background-color:#FFFFFF;color:#FF0000">Handler.input_handler</h3>
<b>input_handler</b>(<i>input</i>)

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<hr /><hr />
<a NAME="World" ID="World"></a>
<h2 style="background-color:#FFFFFF;color:#0000FF">World</h2>
<p>
 Handles all the World functions 
</p>
<h3 style="background-color:#FFFFFF;color:#FF0000">Derived from</h3>
object
<h3 style="background-color:#FFFFFF;color:#FF0000">Class Attributes</h3>
<table>
<tr><td>None</td></tr>
</table>
<h3 style="background-color:#FFFFFF;color:#FF0000">Methods</h3>
<table>
<tr>
<td><a style="color:#0000FF" href="#World.__init__">World</a></td>
<td></td>
</tr>
</table>
<a NAME="World.__init__" ID="World.__init__"></a>
<h3 style="background-color:#FFFFFF;color:#FF0000">World (Constructor)</h3>
<b>World</b>(<i></i>)

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